Madden NFL 09 All-Play Impressions

I recently spent some time playing the latest Wii iteration of the Madden series. As it is clear from game’s title, EA is focusing more on casual play than simulation this year.

The main focus of that is the All-Play mode and control scheme. All-Play is designed with novice users in mind. Only the Wii Remote is required for these controls. The gamer does not to have pick which receiver to throw to or control any actual player movement. Throwing, snapping, tackling, swatting, and special moves are controlled by Wii Remote flicks. In actuality, All-Play control is almost identical to the Family Play control introduced last year.

I tried the All-Play mode out with my wife. She is not that big of a football fan and has never played Madden before. She said that she found it enjoyable and easy to use. If you have kids who like football but have found Madden too complicated, this is definitely something that they would enjoy.

There are other ways the game tries to draw in the casual crowd. Miis are now integrated into the game. Your referee will be a random Mii from your Wii console, and John Madden himself is a Mii. The new play selection screen is simplified and the Ask Madden feature is improved. Now Madden will not just suggest a play, some text will appear giving an actual reason for his suggestion. The Mii integration and new user interface is neat and well done.

Players now also have the chance to celebrate after a big play. The game will tell you to wave your arms or dance; the more movement you do the bigger a boost your player will receive. It is a bit silly, but fun. It is a good way to taunt your opponent and another way to level the playing field between the casual and hardcore.

Casual fans may be ecstatic at Madden’s new direction but I doubt many hardcore Madden players will be. There is not much new in the way of more traditional features. There is the Call Your Shot mode, which allows you to draw your receivers’ routes using the Wii Remote. You can now play through Superstar Mode using an actual NFL Rookie, instead of just a created player. And there is obvious roster update.

Worst, the All-Play Mode pervades the game so much, it may frustrate more serious gamers. You can turn off All-Play Mode, but even then cartoony elements are present. Those who choose plays by formation now will find it a chore; the narrower view makes it take much longer than is used to.

The graphics are a step back from last year. The grass field is just a green blob. The rest of the graphics are about the same as last year but blurrier. The lack of polish in this area is almost laughable.

If you are a serious football fan the only reason to get this version is if you do not have another system. The Xbox 360 and PlayStation 3 versions are much more appealing to those looking for a deep, strategic football game. If you are more of a casual fan, this is a great version. All-Play would be great at parties, or for young children. If you find the more traditional Madden too intimidating you might want to check this out as well.

0 Comments

  1. Good review, but what about some other observations on gameplay. I played the PlayStation 3 version at my friend’s house and it was almost impossible to run the ball. We played six games (I went 6-0, by the way) and our average rushing yards per game was probably around 45 (if we were lucky). That was an average that included a long 60 yard run in one game, besides that we were stuck with 2 or 3 yard pickups.
    I wasn’t sure if the defense was better, it was more difficult to juke or find holes at the line of scrimmage, or if Madden just wanted people to pass more. I think it might be a combination of all three, but for a run-first type of guy, I found it extremely frustrating. Thankfully, passing was much easier than previous versions and there was offense being played by both teams. I’m not sure why EA would prefer this or if they did it intentionally but it was a much different game in that respect.

  2. Yeah, I have the 360 version, I noticed that about the run as well. I also wish the Madden IQ had somehow taken into account both play execution and play strategy. I think that would have made those versions better plays.

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